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Syndicates Review

So there I was chatting with Glenn about games and he gives me an MMORPG to review (Syndicates). I say, great, there’s been a lot of lame ones and it would be nice to have one that really is fun to play and isn’t just ruled by a few people who jumped on it early and make it suck for people who get into it late.

We looked at it and thought that this one had a chance. We even had the thought to both go into the game and battle it out. Sounded like a perfect way to really get into the game. Only Glenn and I never met up on the streets of Syndicates. Not because we couldn’t really meet up&#8230- it was because the game was so boring that Glenn bowed out for other things, leaving me to work through things and give the game a review.

Okay, so you’re already thinking that this is not going to end well as a review (and you’re right), but maybe by reading through this someone will see the beginnings of a good game and how it could have been better. And perhaps someone will actually go out and make that game and we can dance in the streets like it’s the Madi Gras of Gamedom!

In Syndicates you take on the role of a thug walking around a very large city who is out to prove that he is the baddest of the bad. To do this you rob stores and pick fights with some of the others in the game and steal their money. Sounds pretty good so far.

The game is done in an overhead viewpoint and the city is actually huge. Thankfully there is good use of the Pinch/Zoom touch feature and you can get in close to the action or pull way out to see where everyone is hiding. When you’re in tight the detail on the city is actually very nice and it’s easy to make out who you are. Also sounding good.

Where the game fails is that it really has nothing going for it. You can enter any store and begin robbing it (I’ll explain the fighting system in a moment) and each one of them is the same. They have the same damage and the same amount of money. Sure, if a store has been robbed recently they have less money, but a store will always max out at the same amount no matter what it is. Lame.

And the fighting and robbing is all done by just shaking your device as fast as you can&#8230- that’s it. It doesn’t matter what your level is or anything else, the fastest shaker wins. After robbing about 20 stores and fighting 4 guys (all wins) I was pretty much done with the whole shaking thing. Oddly there is a health meter for both you and your opponent (or the store you’re robbing) but there’s no way to actually read it since you’re shaking the thing far too much to ever read it. The only way you know a fight is over is that there is cheering (by whom I don’t know). Then you stop and see how much money you got.

picture-23You do have a hideout where you can stash your money and heal. The healing is all too easy. I found that if I just stay by my hideout I can fight and never get close to dying.

The game does have a nice global ranking system, but after I got to 5th in the world I was already too bored to go on and finally just shut it down.

The thing is&#8230- there has to be an RPG to the MMORPG. There is nothing in this game. You can’t buy anything with your money and nothing ever really changes for you. There is also some strange thing where some guys are red and others are green. The colors that are the same as yours are supposed to be your allies, but I never saw anything that made that worth anything. I did what the game asked and beat up every green buy I could fight &#8211- though they mostly just ran away and there is no way to speed up&#8230- if they’re ahead of you, they’ll stay that way.

Why can’t I buy a car for this big city? How about some weapons? it would be great to pick a fight only to find that the guy I’m fighting has more firepower than me and I’ve made a big mistake&#8230- sure I’m going to get hurt bad, but that’s the fun of it &#8211- the not knowing.

The game never changes and that’s where it goes horribly wrong. Some updates could change this up and make it a nice game but I can’t see enough people buying it to make it happen. Right now the game is $5.99 (USD) and that is steep at the App Store. It should be more like a buck, then people might get it and there will be enough interest to do updates. As it stand now, I’m just not hopeful.

In the streets of Syndicates there’s a whole lot of shaking’ going on&#8230- but very little else.

The Good

Pretty Big Area
Pinch/Zoom Is Nice
Global Rankings

The Bad

Pretty Repetitive
Needs More Depth
Pretty Repetitive
$6 Price Tag&#8230- Really?
Pretty Repetitive


14 Replies to “Syndicates Review”

  1. Glenn

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  2. MazdaMan

    Back in my GD days I created a computer animated gang called “The Syndicate”.

  3. Raphie

    wow its repetitive

    i remeber this

    ridiculous price tag. it must have max benefits. hehe

  4. SuperPaperSam

    THIS LOOKS FREAKING SWEET!!!!!! I looked it up on itunes and it doesn’t look like any one has it so it may not be that much fun… But if the dev lower the price to $2.99 then alot of people would buy it and it would be freaking amazing! Crossing my fingers on this one!

  5. eddyman

    wow for the apple fan

  6. greenhornet9

    THis seems pretty awesome, despite the steep price tag and the repetetiveness.

  7. Chumbake

    So it’s pretty repetitive and pretty repetitive, huh?

    So…is it repetitive? I’m not sure what you’re going for there.

  8. Bob

    Yeah… In case I didn’t make myself clear… It’s repetitive.

    Bob

  9. Fletch

    Sounds like it has so much promise…maybe an update will make it better

  10. hidiho

    A bit too expensive…i’m sure there are more MMORPGs coming out in the future that will be better.

  11. Matthew

    hmmmmm

    dunno but if you say it gets boring fast than…..

    P.S.: hi to you all from barcelona

  12. Glenn

    it’s not horrible but I honestly have to tell you I got bored fairly quickly. and the price tag is extremely high for what it offers for now. It has potential.

  13. bman

    Darn. The first half of the review looked like it had promise.

  14. Bob

    Yeah… it lost steam… but with some updates and a little more RPG in the MMORPG it could go back to the promise it started to show…

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